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Website:djoffe.com/gnukem/
Maintainer:magic_sam
Version:1.0.040518.8
Filesize:47.5 Mb
Category:Game
Sub-Cat:ActionGame
Redistribute:Allowed
Added:Jan 15, 2017
Updated:Apr 8, 2018
Downloads:300
Package Author: Magic Sam
Description:
Dave Gnukem is a 2D scrolling platform shooter similar to, and inspired by, Duke Nukem 1 (~1991). The source code is cross-platform and open source. It runs on Windows, Linux, Mac OS X and more. (The game is intentionally somewhat 'retro'; the original Duke Nukem 1 had 16-color EGA 320x200 graphics.)
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Dave Gnukem ver: 1.0.040518.8
Author: Magic Sam
Website: djoffe.com/gnukem/
Description:
Dave Gnukem is a 2D scrolling platform shooter similar to, and inspired by, Duke Nukem 1 (~1991). The source code is cross-platform and open source. It runs on Windows, Linux, Mac OS X and more. (The game is intentionally somewhat 'retro'; the original Duke Nukem 1 had 16-color EGA 320x200 graphics.)

Licenses:
GPLv2 - source code
Additional Info
New in build #8

What's new in build #8 ?

- David Joffe's Dave Gnukem 1.0 (latest git commit on April 5th, 2018)
- Added -DPANDORA to the CFLAGS, ptitSeb's patch is now upstream !
- Updated data and src directories, package is only 66MB now.
- Better default keys: (X) to jump, (B) to fire

New in build #7

- Dave Gnukem 0.91 (latest commit on March 11th 2018)
- Compiled with ptitSeb's latest beta Code::Blocks (GCC 7.2)
- Updated data, lib and src directories
- Default configuration is now copied to appdata/davegnukem-magicsam/.gnukem

New in build #6

- Dave Gnukem 0.81 (latest git commit from August 13th 2017)
- Compiled with ptitSeb's latest beta Code::Blocks (GCC 7.1)
- Updated data and src directories

New in build #5

- Dave Gnukem 0.72 (latest git commit from August 5th 2017)
- Compiled with ptitSeb 's latest beta Code::Blocks (GCC 7.1)
- Updated data directory
- Updated source in src directory
- Updated preview image and project website

New in build #4

- Dave Gnukem 0.71 (latest git commit from July 3rd 2017)
- Compiled with ptitSeb 's recent beta Code::Blocks (GCC 7.1)
- Updated data directory
- Updated source in src directory

New in build #3

- Game is now fullscreen, thanks to ptitSeb !
- Modified the run script to use notaz ' improved SDL
- Patch included in src directory

Older releases: see the release thread: https://pyra-handheld.com/boards/threads/dave-gnukem.79533/
Preview Pics
Comments
kuru
12/10/2017 21:49 UTC
v0.81.081317.6
I've set X as jump, but page-up and page-down seem to control the volume at the same time :)
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