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 F-1 Spirit remakereleaseBack
   (15 votes)
Filesize:25.76 Mb
Added:Nov 19, 2013
Updated:May 2, 2015
Package Author: ptitSeb
F-1 Spirit remake
After participating in the Retro Remakes competition in 2003 with our Road Fighter remake (which finished 7th out of 83 entries), we decided to give the 2004 competition a shot as well. Apparently we like racing games a lot, so after some voting we chose to remake the Konami MSX1 classic F-1 Spirit.

After 3 months of hard work and barely making both the deadline and file size limit, our contribution to the competition was ready. When finally the judges reviewed all games and passed their judgements, we ended at the 13th place out of the in total 73 entries.

But... because we finished the remake in a hurry we're not fully satisfied with the current state of the remake. That's why we are still working on it (sometimes), adding more features like graphical effects, more and better music and graphics, and maybe even network play in the future. So... no, the project isn't entirely dead and finished yet! Nontheless the remake is fully playable already.

The remake has the following improvements over the original:

Improved graphics
Improved music
More realistic physics
Camera rotation
Camera zoom
Highscore table
Multiplayer up to 4 players on 1 computer with split screen
Nice graphical effects
Replay saving
On-line highscore tables

And now C4A Enhanced!
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Additional Info
This is F-1 Spirit remake.

This game use OpenGL and is taxing for the system. This is a conversion to GLES, and optimized for the Pandora.
Large Screen is used, and speed is good on Gigahertz model, and is adequate on CC/Rebirth (the GPU is the limiting factor here).

Default key config is adapted to the Pandora, with DPad to move, {X} to accelerate and {B} to Brake, but it can be changed on option screen.

A video of the Gameplay on the Pandora by Ingoreis can be found here: http://youtu.be/RZiPLEVooYI

History log
Build 08
* Removed abaility to restart a race in C4A Mode.
* Improved renderer speed (but that are some glitch in F3000 circuit)
* Targeted speed is 25 fps instead of 50 fps, to remove stuttering.

Build 07
* C4A Mode. Finish each race at place 16th or better to advance to next race (first get 20 points, than it 15 to 1 points for 2nd to 16th).

Build 06
* Fresh build, using GCC 5.0 and lto
* Tried some more GLES optimisations (should be faster, at least on Gigahertz)

Build 05
* Fresh build
* Using Tremor (integer) for ogg sound

Build 04
* Fixed sound that was broken with build 03

Build 03 and earlier: see main thread.

A thread is open here: http://boards.openpandora.org/topic/14948-f-1-spirit-remake/
Preview Pics
19/11/2013 23:26 UTC
Very enjoyable! Runs smooth on my GHz. Finish first round with no issues. Well done.
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