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   (7 votes)
Filesize:53.83 Mb
Added:Apr 23, 2014
Updated:Nov 2, 2019
Package Author: ptitSeb
ManiaDrive is a free clone of Trackmania, the great game from Nadéo studio, and is an arcade car game on acrobatic tracks, with a quick and nervous gameplay (tracks almost never exceed one minute), and features a network mode, as the original.

Also features:
Complex car physics
Challenging "story mode"
LAN and Internet mode
Live scores
Track editor
Dedicated server with HTTP interface
More than 30 blocks - Full soundtrack
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Package Contents (2) (hide/show)
Additional Info
Here is ManiaDrive, the opensource Trackmania clone.

Another one with gl4es :).

The speed is very good (between 40 to 60 fps on a Gigahertz), but I disabled the smoke from the exhaust off the engine (in the code), and I put Shadow of by default. You can activate the Shadows, but you probably need a Gigahertz to keep playable FPS (I get around 20fps with shadows). Maniadrive is a game that need to be fast ;)
Also, tracks from the Internet are playable (there are some slight pause in the music while the PHP scripts are running)? I haven't tested LAN Parties yet.

A video of the gameplay on the Pandora by IngoReis can be found here: http://youtu.be/9hSh_mQR9xo

The keys are adapted to the Pandora
{X} to accelerate
{B} to brake/reverse
3-6 or C to change view.

History log

Build 05
* Updated gl4es and all libs
* Small Zenity menu to choose between GLES1 and GLES2 backend

Build 04
* Updated gl4es and all libs
* Switched to tremor instead of vorbis
* Fix some freeze with music
* Added Editor

Build 03
* Updated glshim and all libs
* Fresh compile (from GamesCom 2015)

Build 02
* Updated glshim
* Added server inside the pnd

Build 01
* Initial build
* Disable smoke particle emiter
* Some tweaking for Pandora (screen, options, keys)

A thread is open here: http://boards.openpandora.org/topic/16183-maniadrive/
Preview Pics
18/06/2014 22:57 UTC
While the game runs fine, the actual gameplay is not well designed. The car turns way to fast, making it nearly impossible to drive through even the simplest tracks without crashing into walls. Also the track pieces have very angular joints, making the car act like it hit a bump. 2/5
12/05/2014 10:10 UTC
No problems. Would be nice if there were not only 'Gold' times.
23/04/2014 23:46 UTC
Nice game, fonts meant for desktop therefore a little hard to read. A little slow on my cc but nice just the same.
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