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 Mono RunTimereleaseBack
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Rating:
   (6 votes)
Website:www.mono-project.com...
Maintainer:ptitSeb
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Version:5.2.00.06
Filesize:145.96 Mb
Category:Development
Sub-Cat:Building
Redistribute:Allowed
Added:Feb 27, 2014
Updated:Jul 29, 2017
Downloads:606
Package Author: ptitSeb
Description:
This PND contain the runtime for Mono (and .net) apps

Along with Mono 5.2.0 (and mono-basic) is a
Also included is MonoDevelop 6.1, a GUI for C# software.

MonoDevelop can be found here: http://monodevelop.com
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Package Contents (1) (hide/show)
Additional Info
So Here is a Mono RunTime PND.

It's mainly disigned to be un runtime, so to be used (automaticaly) by other PND mainly developped in C# to run.

But embeded in the PND is also everything needed to develop in C# on the Pandora.

So beside the actual runtime (the command "mono" to launch exe files), is a Command Line Prompt with either the complete IDE MonoDevelop (just type monodevelop to launch it) or command lines tools (mainly the "xbuild" tools).

Also, MonoRT can be used combined with Codeblocks or Dev Tools. For that, launch the Mono Command Line, reduce the window, then, from the Command Line of codeblocks or DevTools, type

MonoGame is not included for now. I'm working on it but it's not a compile & forget thing I'm afraid...

History log
=======
Build 06
-----------
* Updated Mono to 5.2.0

Build 05
-----------
* Updated Mono to 4.5.02
* Updated Monodevelop to 6.1
* Updated all libs

Build 04
-----------
* Hack on libs (X11, Pango) to make them PNDable
* Updated GTK to 2.24 and Pango to 1.29.5
* All characters can now be entered on Windows.Form.EditBox

Build 03
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* Fixed Windows.Form EditBox, so brackets and other caracters can be entered
* Added mono-basic 2.10
* Updated mono from 3.2.6 to 3.2.8

Build 02
----------
* Fixed launch and compile ability of MonoDevelop

Build 01
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* Initial build
* Mono is v3.2.6
* MonoDevelop is 4.3

Go to the main thread for dev. detail: http://boards.openpandora.org/topic/15767-mono-runtime/
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Comments
elwing
18/04/2015 07:38 UTC
v3.2.8.04
I just tested a bit. it seems to work great. it's of limited us for me as I'm using wpf and not GTK...
Klumpen
16/03/2014 21:51 UTC
v3.2.8.04
Thanks anyway. :)
ptitSeb
01/03/2014 14:29 UTC
v3.2.6.02
Tested Hammerwatch, but it need OpenGL 2 with Shader, so didn't work.
ptitSeb
27/02/2014 21:51 UTC
v3.2.6.02
Maybe yes. To be tried (even on the Pandora)
Klumpen
27/02/2014 20:58 UTC
v3.2.6.01
Oh, any chances for Hammerwatch or FEZ on Pyra then? :)
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