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 Open CityreleaseBack
   (3 votes)
Filesize:14.05 Mb
Added:Jan 2, 2015
Updated:Jan 2, 2015
Package Author: ptitSeb
Once upon the time, I was travelling over the Internet, and I found a city simulator under linux called FreeReign at SourceForge. But it isn't maintained any more. I decided to push the game up so I had a look at the FreeReign sources. However, its codes were not obvious to me, and in addition the game design didn't fit my programming style. Finally, I decided to write my own free 3D city simulator, based on the original ideas of the FreeReign project. Few months later, OpenCity was born.
OpenCity is a full 3D city simulator game project. Contrary to popular on-line games such as roulette and flash games, you have to download it to your computer before playing. OpenCity is written in standard C++ with OpenGL and SDL from scratch. It is not intended to be a clone of any famous city simulator from Max*s. So, if you are looking to download a free SimCity 4 like, please forget OpenCity. I work on it at my spare time, and I really meant it "my spare time" !
OpenCity is also an OpenGL/SDL/C++ game programming tutorial. In the resources section, you can find the micro simulators' algorithm, design document, UML diagram and information about other issues. The UML diagram is edited with Umbrello, the free UML diagram editor for KDE.
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Additional Info
Here is Open City, a (early indeveloppement) City simulation game.

The game use glshim. I changed a few controls, so {A}/{B} now rotate the view, and {X}/{Y} zoom.

The game is at it's early stage of developpement, so things are not perfect (for example, you cannot have road and electric line crossing!)

History log
Build 01
* Initial build
* Some Pandora customisation

A thread is open here: http://boards.openpandora.org/topic/17553-open-city/
Preview Pics
06/01/2015 17:19 UTC
@CCF.. Sorry, I didn't understand your joke. I should re-frame by saying that a thing I love about open source projects is that they are never "finished." But I do believe the more popular projects receive the most effort and updates. IMHO, the more attention for an "unfinished" project, the better.
06/01/2015 17:04 UTC
@edgex004..so repo is short for repossession? I just think a finished product would be better suited. Many of these ports remain undone anyway.
06/01/2015 16:51 UTC
@CCF.. One reason I appreciate ptitSeb's ports of unfinished software (labeled as such) is that the projects are open source. Keeping open source projects hidden without public exposure increases the likelihood that they might never be finished. Giving them exposure can bring aid to the project.
06/01/2015 08:42 UTC
I also don't have a problem with unfinished software, especially if it is - as in this case - clearly labeled as such. Thanks for the port!
06/01/2015 08:41 UTC
It was clear to me that the description was copied from the original release, mostly because this is standard for most ports, especially the ones from ptitseb.
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