Written in C++, it translates PSP CPU instructions directly into optimized x86, x64 and ARM machine code, using an efficient JIT compiler.
It uses OpenGLES2 for 3D Emulation, with HLE.
Graphics are hardware accelerated with GLES2 and JIT on ARM is included.
On the Game Menu "m" or 'space", try "Alpha Hack" and/or remove "Buffered rendering" and/or "Autoframeskip" for better result. And remove MipMap option, works better without it.
Notes that this is an app targeted to Android market, with touch devices. So GUI is touch oriented (click and drag to move, long click to validate).
@sam_tunder: done :) New version is uploaded. I hope it'll fix the new memstick issue.
sam_tunder 01/06/2015 18:28 UTC v1.0.1.44
@ptitSeb: ok thx
ptitSeb 01/06/2015 18:27 UTC v1.0.1.44
@sam_tunder: hey, you did all the debugging yourself :) Nice! Ok, I'll update (probably in a couple of days).
sam_tunder 01/06/2015 18:13 UTC v1.0.1.44
@ptitSeb: so maybe you should update!
sam_tunder 01/06/2015 18:13 UTC v1.0.1.44
@ptitSeb: tryied to add a save file and it could load without problems. but when i removed it the error came back so it seems it cant create the save files in the first place but can load and overwrite them! acording to ppsspp's build log it was a bug that was fixed in one of the latest builds!
02/06/2015 17:12 UTC
v1.0.1.45
01/06/2015 18:28 UTC
v1.0.1.44
01/06/2015 18:27 UTC
v1.0.1.44
01/06/2015 18:13 UTC
v1.0.1.44
01/06/2015 18:13 UTC
v1.0.1.44