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Jul 15, 2014
Jul 20, 2014
A 2D "turn based" space trading game.
Originally for the PalmOS (by Peter Spronk), and ported to C# (by Jay French)
The UI has been modified a bit to look and work better on the Pandora
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Package Contents (1)
*** Requires MonoRuntimee PND
Original game homepage:
21/07/2014 22:02 UTC
Thanks for the improved interface! Still crashes without useful information sometimes: Unhandled Exception: mono [0xc4e14] mono(mono_arm_throw_exception 0x78) [0x108994]
16/07/2014 20:51 UTC
That LD_LIBRARY_PATH still pointing... Hmmm yes, I should update the tutorial with the unsetting of this export... Good catch nobgu.
16/07/2014 18:24 UTC
Some more random crashes during encounters. Probably some special type of encounter that fails to initialize. Unmounting mono fails because LD_LIBRARY_PATH still points inside mono and picks up libggc from there.
16/07/2014 15:25 UTC
Thanks for the port. Did crash on the third encounter, though. Only an 'Unhandled Exception' in the pndrun. The buttons on the encounter window are only partially visible.
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