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Jun 14, 2011
Oct 14, 2011
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I found it on:
It's a programming demo but still quite challenging and fun!
I made it run in full screen because pandora apps generally do but if you guys don't like it or have any other ideas feel free to ask. This game is very basic so I would be happy to make it more user friendly.
Cam: A/B/Y/X (Home/End/PGUP/PGDN)
Next/Back: Shoulder Buttons
29/04/2012 18:43 UTC
@Maintainer: Could u plz provide 1 or more preview pics & plz set the most illustrative pic (in-game rather than main menu screenshot!) as primary in the PND PXML definition, as many contexts consider only the first pic: MiniMenu, Repo RSS, PNDManager (more on demand), etc. http://pnd.to/previewpic
29/10/2011 18:03 UTC
@Thann & Mr_Rob: I agree that Fn-Q has the advantage of "no incidental triggering" and it is not hard to find blindly, simple the most top-left and the most bottom-right QWERTY keys at once.
14/10/2011 13:58 UTC
Hmm, I'll have to agree with Thann. I'd prefer Fn-q to q every time. Slipping off the D-pad and hitting q is a common occurrence, and reaching for Fn-q isn't too bad.
14/10/2011 08:29 UTC
I decided against having Q quit because I find it too easily hit on accident .
10/10/2011 22:55 UTC
Please make the key assignment more Pandora friendly! Cam: A/B/Y/X. LevelReset: START. Other keys are ok. "Q" for quit would be nicer than ESC as it requires no pressing of the "Fn" modifier key. But ESC is ok, as it is a standard.
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