Abu Simbel Profanation Deluxever: 1.1.0.0 Author: M.A. Software, port by doragasu Website:www.masoftware.es Description: Remake of the classic 8-bit game Abu Simbel Profanation made by Dinamic in 1985
Licenses: not specified
Comments
comradekingu 20/11/2013 11:48 UTC v1.1.0.0
Short jump? Id like to think thats why i couldt get past the red square after the pancake.
porg 29/04/2012 16:25 UTC v1.1.0.0
@Maintainer: Please provide 1 or more preview pictures & plz set the MOST ILLUSTRATIVE PIC (in-game rather than main menu screenshot!) as PRIMARY in the PND PXML definition, as many contexts consider only the first pic: MiniMenu, Repo RSS, PNDManager (more on demand), etc. http://pnd.to/previewpic
porg 17/11/2011 22:02 UTC v1.1.0.0
@doragasu: My DPad statement was meant generally. A joystick with large enough clearance allows more distinct movement, than a DPad. Thanks for your dedication to improve.
doragasu 11/11/2011 09:27 UTC v1.1.0.0
@porg: I'll try to offer an alternative when I get some time to dig into the code.You cannot duck in this game. UP is long jump and DOWN is short jump. The original game behaved similar when played with joystick in an Amstrad CPC computer (UP was long jump and BUTTON 1 + JUMP was short jump)
porg 09/11/2011 23:50 UTC v1.1.0.0
Concerning game controls: I don't like if both left/right and jump, duck and thelike are alltogether on the DPad, as this makes precised timing and triggering hard. Please offer another default or a user configurable key config. Thanks!
20/11/2013 11:48 UTC
v1.1.0.0
29/04/2012 16:25 UTC
v1.1.0.0
17/11/2011 22:02 UTC
v1.1.0.0
11/11/2011 09:27 UTC
v1.1.0.0
09/11/2011 23:50 UTC
v1.1.0.0