Glaxium is an OpenGL-based spaceship "shoot-em-up" game. It is designed to provide the same feel as the old 2D games of that type, but with 3D for the special effects.
This is mostly a vanilla port (only keymap changed to use {X} and {B}) using latest version of gl4es. The bump mapping is working, but not the shadow (wants 32bits, with 24+8 depth+stencil).
History log
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Build 01
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* Initial build
* Some Pandora customisation
smooth port on 1Ghz. Starts a bit slow but picks up the pace. A bit confusing when there are many things on screen. Looks good, but not that enjoyable.
10/06/2017 19:49 UTC
v0.5.0.01