The game use SDL2 (and glshim), and not much to say. It's pretty faithfull to the original (at least visualy and on the sound side too).
There are some glitches in the main menu "demo" and the game is not centered, but that doesn't alter the gameplay.
History log
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Build 02
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* Fixed glitched in demo screen
* Game is now centered
I'm one of the developer. Yes the AI is different to the original: Blinky is the smartest one. To 90% he follows pacman. The remaining 10% are random. Pinky to 60% and the remaining are random, Inky 30% and the remaining random. Clyde is completely random. If desired, we implement the original AI.
ptitSeb 29/03/2016 05:52 UTC v0.9.0.01
AI is different than the Arcade, yes.
levi 29/03/2016 00:09 UTC v0.9.0.01
Yeah, the AI might be a bit more challenging than the original, or maybe I've just got worst at this game over the years!
FBnil 28/03/2016 18:22 UTC v0.9.0.01
smooth gameplay. Very enjoyable. It misses some of the things, like cutscenes from the arcade. Not sure, but the AI felt more aggressive. No settings for more lives, easier AI. As the Pandora has less vertical resolution, indeed, the top part of the attract mode demo glitches.
05/04/2016 19:52 UTC
v0.9.0.01
29/03/2016 05:52 UTC
v0.9.0.01
29/03/2016 00:09 UTC
v0.9.0.01
28/03/2016 18:22 UTC
v0.9.0.01
28/03/2016 08:42 UTC
v0.9.0.01