Written in C++, it translates PSP CPU instructions directly into optimized x86, x64 and ARM machine code, using an efficient JIT compiler.
It uses OpenGLES2 for 3D Emulation, with HLE.
Graphics are hardware accelerated with GLES2 and JIT on ARM is included.
On the Game Menu "m" or 'space", try "Alpha Hack" and/or remove "Buffered rendering" and/or "Autoframeskip" for better result. And remove MipMap option, works better without it.
Notes that this is an app targeted to Android market, with touch devices. So GUI is touch oriented (click and drag to move, long click to validate).
03/03/2013 06:41 UTC
v0.6.1.07
20/02/2013 14:05 UTC
v0.6.1.06
29/01/2013 05:38 UTC
v0.6.0.04
07/01/2013 21:12 UTC
v0.5.0.01
06/01/2013 14:56 UTC
v0.5.0.01