Package Author: ptitSeb
Description:
Shotgun Debugger is a shoot-em-up game I made with Carnegie Mellon University's Game Creation Society in the spring of 2005. I recently rediscovered the source code, and thought I'd put it back up.
It is a 2D, top-down action game. It is The Future, and your habit of computer network exploration has finally done you in. You are captured and taken to a strange underground complex populated by robot soldiers. Your task is to escape the facility—but the hordes of walking death machines aren't just gonna let you.
Shotgun Debugger is pseudo-3D—while gameplay is strictly two-dimensional, the world is rendered in three dimensions. Worlds are not tile-based, but polygon-based—rooms and hallways can be made to any shape imaginable, allowing for some rather impressive architecture.
29/12/2014 14:09 UTC
v1.1.0.01
29/12/2014 14:04 UTC
v1.1.0.01
29/12/2014 13:36 UTC
v1.1.0.01
29/12/2014 13:34 UTC
v1.1.0.01
29/12/2014 09:54 UTC
v1.1.0.01