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 Snes9x4PreleaseBack
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Rating:
   (44 votes)
Website:www.gp32x.com/board/...
Maintainer:Ivanovic
Version:1.39ff.20120226.1
Filesize:2.45 Mb
Category:Game
Sub-Cat:Emulator
Redistribute:Allowed
Added:Mar 31, 2011
Updated:Feb 26, 2012
Downloads:10900
Package Author: snes9x team / SiENcE / skeezix / Ivanovic / other contributors
Description:
Super Nintendo (SNES) emulator for the OpenPandora, derived from Snes9x4d (Dingoo) port.

This SNES emulator is running pretty well; for now there are no ASM CPU cores in place, so try overclocking to keep speed up where needed. This might be remedied once someone finds the time and energy to work on things (patches are welcome! ;) ). This emulator should run all games at full speed pretty easily if you overclock a little. Press SPACE to bring up the menu. The menu lets you change scaling mode, save and load states, quit, ...
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Additional Info
Changes in "1.39ff.20120226.1" compared to "1.39ff.20111215.3":
* Finally fixed OS Version detection.
* Changed default scaling mode to "2x2 no-AA" to make sure that the emulator always starts even if problems with hardware acceleration might occur (eg. with the experimental kernel or further problems due to libSDL and the OS version).

Changes in "1.39ff.20111215.3" compared to "1.39ff.20111215.2":
* Switched to the latest libSDL from notaz as of his thread, not the same as in the firmware. Also changed to script invoking it so that the lib is actually preloaded correctly.

Changes in "1.39ff.20111215.2" compared to "1.39ff.20111215.1":
* Compiled using a more recent toolchain (including additional compiler flags).
* Detect the OS version and use the system libsdl if >=HF7 is used.
* Ship the latest libsdl from Notaz as of SuperZaxxon Beta 1.1.

Changes in "1.39ff.20111215.1" compared to "1.39ff.20111213.1":
* Added a "toggle turbo mode" key and mapped it to 't' on the keyboard.
* Added a battery level indicator in the menu.
* Increased the number of savestate slots to 10 (instead of 4).
* Updated preview pics.
Preview Pics
Comments
Ivanovic
26/02/2012 09:40 UTC
v1.39ff.20120226.1
Using "1.39ff.20120226.1" all the crashes should be fixed. Due to now starting in software scaling each game should at least start, even though, in worst case scenarios eg with the experimental kernel, there still can be crashes with hardware scaling.
Ivanovic
25/02/2012 23:38 UTC
v1.39ff.20111215.3
The crashes should not occur when using HF7 (beta), eg "SuperZaxxon". Sadly I can't easily test those probs myself without reflashing. Please try the steps in this post and post your results in the boards: http://tinyurl.com/88oavyg
Ivanovic
25/02/2012 23:35 UTC
v1.39ff.20111215.3
@Silent-Hunter: Switch to 2x2-noAA mode for software scaling without smoothing. No Action Replay support planned.
miseryguts
25/02/2012 19:32 UTC
v1.39ff.20111215.3
Broken things for me too, trying to launch a rom just quits back to the browser..?
Silent-Hunter
25/02/2012 10:19 UTC
v1.39ff.20111215.3
I also dislike smoothing. Will there be hardware output with no smoothing?
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