0.4.5.1
- Initial release.
- Fixed nubs support.
- Thx to Haltux for this great game.
0.4.5.2
- Added sounds for shoot and boom. Thx to Drakenx on opengameart. CC-BY 3.0.
- Included readme-sounds.txt.
0.4.5.3
- Added music, thx to Binärpilot on Jamendo. CC-BY-ND-NC 3.0
- Added credits to start screen for sounds and music
0.4.5.4
- Changed Y (K_PAGEUP) for X (K_PAGEDOWN) to cancel in menu.
0.4.5.5
- Added options to mute/unmute music.
- Updated previews.
Left nub: movement
Right nub: aim and shoot
Start: pause
B: Accept
X: Cancel
f: fps
Preview Pics
Comments
porg 14/03/2013 17:25 UTC v0.4.5.2
@Canseco: The FPS counter is unreliable, at least if showing 20. Then it can be 20 or indeed much less! I underclocked via appdata/sparks/cpuspeed to 200 mhz and Sparks may drew 5 FPS (my estimation), but nevertheless showed as 20 FPS. Thus I'm not so sure either wether its reliable above 20 FPS.
porg 14/03/2013 17:18 UTC v0.4.5.2
@Canseco: The de-facto Pandora keybinding standard is: B accept and X cancel (not Y). MiniMenu, PNDManager, etc
porg 14/03/2013 17:13 UTC v0.4.5.2
@Canseco: The pndrun_sparks.out file is huge (many megabytes after a few minutes of gameplay), as it logs each "SDL_JoystickGetAxis" event! AFAIK luckily /tmp/ is on RAM FS and not on the NAND, but still, such a debug log should be the dev version, we user folks should get normal logging ;-)
magic_sam 14/03/2013 14:31 UTC v0.4.5.2
@ Canseco: would a newer build of pygame (with NEON optimizations) be of any help for the low FPS issue ? https://bitbucket.org/pygame/pygame/src
magic_sam 14/03/2013 11:16 UTC v0.4.5.2
It's not the 1st time we hear about this game: http://www.gp32x.com/board/index.php?/topic/57765-sparks/?hl=sparks http://www.gp32x.com/board/index.php?/topic/57148-sparks-a-vectorial-shooter/?hl=sparks http://boards.openpandora.org/index.php/topic/745-sparks/?hl=sparks Glad to see it back ;)
14/03/2013 17:25 UTC
v0.4.5.2
14/03/2013 17:18 UTC
v0.4.5.2
14/03/2013 17:13 UTC
v0.4.5.2
14/03/2013 14:31 UTC
v0.4.5.2
14/03/2013 11:16 UTC
v0.4.5.2