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 Stunt Car RemakereleaseBack
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Rating:
   (6 votes)
Website:github.com/ptitSeb/s...
Maintainer:ptitSeb
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Version:0.1.0.08
Filesize:4.91 Mb
Category:Game
Sub-Cat:Simulation
Redistribute:Allowed
Added:Jan 21, 2017
Updated:May 11, 2019
Downloads:2250
Package Author: ptitSeb
Description:
This is a port to Linux and OpenPandora of Stunt Car Racer Remake, a windows remake (based on the disassembly of the Amiga version) of the old Stunt Car Racer from the AtariST/Amiga time.
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Additional Info
Here is Stunt Car Remake, a remake of Stunt Car Racer from Amiga/AtariST

The remake is based on the Windows remake, but adapted to Linux/OpenAL/OpenGL (using gl4es here).
For now, only core gameplay is implemented. The graphics are not finished either, but the game is already fun to play (and faster than the original).

History log
=========
Build 08
------------
* Fresh build with latest sources
* Update libs

Build 07
------------
* Fixed tachometer

Build 06
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* Implemented WideScreen

Build 05
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* Added "SuperLeague" (with specific color theme)
* Updated libs

Build 04
------------
* Optimized Cockpit rendering
* Added back MSAA for Gigahertz model

Build 03
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* Removed MSAA

Build 02
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* Added most Cockpit bitmaps
* Use MSAA

Build 01
------------
* Initial build

A thread is open here: https://pyra-handheld.com/boards/threads/stunt-car-remake.79671/

The source code is there: https://github.com/ptitSeb/stuntcarremake
Preview Pics
Comments
alxm
08/05/2018 20:37 UTC
v0.1.0.07
Runs nice and smooth on my Pandora ReBirth, thanks for the great port.
ptitSeb
16/04/2017 14:08 UTC
v0.1.0.02
@sm0kew0n : yes, damage reset because this is practice mode. They wont once Championship mode will be implemented.
sm0kew0n
16/04/2017 14:07 UTC
v0.1.0.02
Coming along nicely, damage graphics reset when car returns to track, I´m sure they were persistent and additive in the original. Thanks.
ian_j
23/01/2017 12:53 UTC
v0.1.0.01
This really captures the feel of the Amiga version of this classic. I hope that ptitSeb continues development and adds in the missing GFX.
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