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 TORCSreleaseBack
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Rating:
   (7 votes)
Website:torcs.sourceforge.ne...
Maintainer:ptitSeb
Support:
Version:1.3.6.04
Filesize:366.88 Mb
Category:Game
Sub-Cat:Simulation
Redistribute:Allowed
Added:Apr 20, 2014
Updated:Aug 7, 2016
Downloads:745
Package Author: ptitSeb
Description:
TORCS is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (all architectures, 32 and 64 bit, little and big endian), FreeBSD, OpenSolaris, MacOSX and Windows (32 and 64 bit). The source code of TORCS is licensed under the GPL ("Open Source").

TORCS features more than 50 different cars, more than 20 tracks, and 50 opponents to race against. Your can steer with a joystick or steering wheel, if the device is supported by your platform. It is also possible to drive with the mouse or the keyboard. Graphic features lighting, smoke, skidmarks and glowing brake disks. The simulation features a simple damage model, collisions, tire and wheel properties (springs, dampers, stiffness, ...), aerodynamics (ground effect, spoilers, ...) and much more. The gameplay allows different types of races from the simple practice session up to the championship.
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Additional Info
The Open Source Racing Car Simulator

This port use glshim.

Some warning:
1. Remove the Mirror (with '9') for better framerate. Change view to inside view with no cockpit also for a bit better framerate (with 'F2' 3 or 4 times...).
2. There are some precision texture bugs clearly visible, but fixing that seems difficult, has it has to be done globaly for all texture coord of the landscape.
3. Default controls are set to Dual Nubs: Left Nub for turning, Right Nub for accelerate/brake. This can be changed in options sceen. All Pandora Button should be accessibles.

If you don't like Dual Nubs mode, you can change left_nub and right_nub file in appdata/torcs. Put "mouse" and "mbuttons" inside (without the quotes) to get the mouse back. You will have to change the configuration for the player.

History log
========
Build 04
----------
* Fresh build using gcc 6.1
* Updated libs, even faster

Build 03
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* Based on 1.3.6
* A bit Faster build.
* Latest glshim and libs

Build 02
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* Faster build. Playable now even with 3 A.I cars (but better not use the mirror, use '9' to switch).
* Compatible with newer driver
Build 01
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* Initial build
* Controls and screen adapted to the Pandora

A thread (with diff sources) is open here: http://boards.openpandora.org/topic/16158-torcs/
Preview Pics
Comments
elwing
18/04/2015 07:19 UTC
v1.3.5.02
nice port. but damn, that game is hard!
CCF
15/02/2015 16:40 UTC
v1.3.5.02
much better now 5/5.
ekianjo
14/02/2015 09:55 UTC
v1.3.5.02
Superb new version. I find that the FPS rate depends a lot on the circuit, but in general it works well, i tried a number of them. Now it's actually playable!
nobgu
12/05/2014 20:02 UTC
v1.3.5.01
I don't see a problem with the controls, especially like the on screen steering indicator.
CCF
22/04/2014 16:42 UTC
v1.3.5.01
Steering is very awkward and unforgiving.. I love the intro music and like the sounds of the cars. Not exactly a 'sim'...3/5. If the control was tighter this could get a 4/5 + from me.
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