Home Account Login / Sign-Up  
Apps: 1817
Dl's: 2783049

Sell your commercial Apps now!
 VCMI - Heroes 3betaBack
Report
Rating:
   (4 votes)
Website:-
Maintainer:yeoldegrove
Version:0.9.5.2
Filesize:144 Mb
Category:Game
Sub-Cat:AdventureGame
Redistribute:Allowed
Added:Jul 6, 2013
Updated:Mar 22, 2014
Downloads:697
Package Author: yeoldegrove
Description:
A rewrite of the Hereos3 Engine - The project aiming to recreate best turn-based strategy ever!
http://forum.vcmi.eu

You need the official Data files to run this. This can get realy tricky...
Look here: vcmibuilder (http://svn.code.sf.net/p/vcmi/code/trunk/vcmibuilder).
It can extract differnt install sources and download the needed free files (I tried to pack all the free file into the pnd).
http://wiki.vcmi.eu/index.php?title=Installation_on_Linux
Rate this application: Log in required.
Package Contents (1) (hide/show)
Additional Info
Simply put your whole Heroes3 Folder under "appdata/vcmi.yeoldegrove/.vcmi"

release-thread: http://boards.openpandora.org/index.php/topic/13691-vcmi-a-rewrite-of-the-heroes-of-might-and-magic-iii-engine/

### Updates ###

# 20140322
updated to vcmi-0.95
- many changes regarding campaigns
see official vcmi forum or svn for changelog:
http://forum.vcmi.eu/viewtopic.php?t=854
http://svn.code.sf.net/p/vcmi/code/trunk/ChangeLog
- still issues with ingame buzzing music (see posts)

# 20131208
updated to vcmi-0.94
see official vcmi forum for changelog:
http://forum.vcmi.eu/viewtopic.php?t=766
removed resolution script (was to confusing)

# 20130707
I just tried Notaz "Improved SDL".
Regarding how you scale the game it is quite readable/playable when you use it...
Build a script, that lets you choose a SDL resolution at gamestart.
The game should be quite playable NOW!!!

# 20130708
800x600 will now be set as the standard ingame resolution if you start the game for the first time or delete appdata/vcmi.yeoldegrove/.vcmi

### Todo ###
-getting new "mod-launcher" to work
Preview Pics
Comments
yeoldegrove
09/07/2013 07:05 UTC
v0.9.3.7
@ekianjo: If you choose "scaled" as SDL-resolution and choose 800x600 ingame, this is waht you get. I think, that stretched 800x600 is better readable though.
ekianjo
09/07/2013 04:24 UTC
v0.9.3.7
Quick question: if you use SDL, can't you have the screen downscale from 800*600 to xx pix (i.e.
yeoldegrove
06/07/2013 22:25 UTC
v0.9.3.4
Please give feedback here: http://boards.openpandora.org/index.php/topic/13691-vcmi-a-rewrite-of-the-heroes-of-might-and-magic-iii-engine/
back  next    123