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 X-COM: UFO DefensereleaseBack
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Rating:
   (14 votes)
Website:-
Maintainer:M-HT
Version:1.5.1.9
Filesize:1.22 Mb
Category:Game
Sub-Cat:StrategyGame
Redistribute:Allowed
Added:Jul 18, 2011
Updated:Dec 10, 2023
Downloads:3445
Package Author: M-HT
Description:
X-COM: UFO Defense (UFO: Enemy Unknown) is a science fiction strategy video game developed by Mythos Games and MicroProse. It was published by MicroProse in 1994 for the PC DOS and Amiga computers and the Amiga CD32 console, and in 1995 for the PlayStation.

This is a port of the game's DOS executable for Pandora (using static recompilation/binary translation).

Original DOS X-COM: UFO Defense version 1.4 is required for playing.
Gold version for Windows also works.

Read the Readme file for instructions (either in the Documentation or when running the game).

You can buy the game on GOG.com - https://www.gog.com/en/game/xcom_ufo_defense
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Additional Info
Forum topic:
https://pyra-handheld.com/boards/threads/x-com-ufo-defense.64535/

v1.5.1
* minor bug fixes

v1.5.0
* General MIDI playback using ALSA sequencer
* General MIDI playback using libADLMIDI (using OPL3 emulator)
* added support for playing MT-32 music using ALSA sequencer
* missing MT-32 intro music is played using General MIDI music remapped to MT-32
* fixed Caps Lock handling
* fixed keyboard handling for ASCII characters
* combined Geoscape, Battlescape and Intro executables into one executable

v1.4.0
* added support for playing Adlib music
* when playing GM music, Windows music files are preferred when both Windows and DOS music files are present

v1.3.1
* minor bugfix - the configuration editor was showing settings for another game

v1.3.0
* removed SDL library by notaz from pnd (newer version is in the firmware)
* newer version of WildMIDI library
* MIDI playback using BASSMIDI (uses soundfonts for playing MIDI)
  (can be set in the configuration file, default is WildMIDI)
* configuration editor (doesn't support changing button mappings)

v1.2.2:
* fixed segfault in Battlescape (bug in the original code - out of bounds access)

v1.2.1:
* working music when using Gold version for Windows
* SDL library by notaz updated to latest version
* minor bug fixes

v1.2.0:
* MIDI playback using WildMIDI
  (old MIDI playback using SDL_mixer can be set in the configuration file)
* show the Readme in the Documentation submenu

v1.1.1:
...
Preview Pics
Comments
Hesiod
31/05/2012 23:29 UTC
v1.2.0.3
For some sound issues: check that you have the v1.4 patch and run the setup.exe in dosbox; sanity check sound on other machines before assuming wrapper/OP fault
LaoCyborg
24/05/2012 18:58 UTC
v1.2.0.3
there are a couple of people, including myself, who can't get music to work. i did what you asked, but nada.
M-HT
08/05/2012 21:33 UTC
v1.2.0.3
In the config file, you have to change `Audio_MIDI_Subsystem=wildmidi` to `Audio_MIDI_Subsystem=sdl_mixer`. You don't see it in your config file probably because you used earlier version of the pnd where it didn't exist. If you delete the config file, the game will recreate it with all options.
TrashyMG
08/05/2012 18:56 UTC
v1.2.0.3
How exactly do you switch back to SDL_Mixer MIDI? I see no flag for it in any of the config files in the appdata/xcom1 directory.. the Readme didn't make any mention of it.
M-HT
27/04/2012 21:17 UTC
v1.2.0.3
Yes, you have to copy everything (files and subdirectories) from your directory into the following directory on your SD card: pandora/appdata/xcom1/game
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