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Filesize:7.86 Mb
Added:Jul 9, 2018
Updated:Jul 9, 2018
Package Author: sm0kew0n
So, uh, there's a bunch of penguins on an iceberg in Antarctica. You have
been selected to catch them so they can be shipped to Finland, where they
are essential to a secret plot for world domination.

In order to trap the penguins, you'll need to break the iceberg into small
chunks. (They're afraid of water, for no apparent reason. Ah well. "The
Matrix" had more plot holes than this, and it still was a hit.) You do
this by melting lines in the ice with Special High-Tech GNU Tools.

If a penguin hits a line in progress, however, it vanishes with a loud
noise, and you lose a life. (Yes, a life. This story is really breaking
down, isn't it? But never fear -- I'll keep going until it's completely

Once 80% or more of the iceberg is gone, the remaining chunks are small
enough for shipping. Of course, if you manage to get rid of more than
that, you'll save on postage, thus earning you exponential amounts of Geek
Cred (a.k.a. "score").

After you ship off one batch of penguins, it's time to move on to the
next. Each subsequent 'berg will have one more penguin, and you'll have
one more life. This will continue until you lose, or until you exceed
level one hundred or so, which Ain't Gonna Happen.

Of course, this is an urgent mission, so you'll be penalized if you're
slow -- every second or so, your score drops down by one. But don't worry,
I'm not completely cruel, so any points you earn on one level are yours to
keep forever, no matter how long you take on subsequent icebergs.

As far as I can tell, this makes no narrative sense whatsoever, so at this
point, I declare the backstory / game metaphor completely collapsed. Just
go play.
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Thread open here - https://pyra-handheld.com/boards/threads/icebreaker-1-9-5.83055/
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