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 EldritchreleaseBack
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Rating:
   (4 votes)
Website:www.eldritchgame.com...
Maintainer:ptitSeb
Support:
Version:1.0.0.04
Filesize:16.63 Mb
Category:Game
Sub-Cat:ActionGame
Redistribute:Allowed
Added:Jul 21, 2015
Updated:Mar 5, 2017
Downloads:304
Package Author: ptitSeb
Description:
A first-person action game inspired by roguelikes, immersive sims, and H. P. Lovecraft.

You need original datas to play this game.
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Package Contents (1) (hide/show)
Additional Info
Here is Eldritch, an fps in a Lovecraft universe.

You will need the data from the full game to play this. Only the Steam version was tested, but other version should work. Data from version "388" were tested ok. Too old data (like "311") doesn't seems to works.

/!\ This Games DOES NOT WORK on the CC Pandora /!\

The port use SDL2 and the original GL2 renderer has been converted to GLES2. The shaders used are pretty complex, so using latest SGX Driver is recommended.

Keys are setup in a Pandora friendly way by default, but they can be reconfigured (the screen is too big for the Pandora screen, but it's useable enough).

History logs
===========
Build 04
-----------
* New build, with updated libs
* Optimised GLES2 renderer for Pandora.
* Remove Post effect for a bit more speed.
* Fixed a few bugs here and there

Build 03
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* Fixed Buttons that stopped working in-game with build 02

Build 02
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* (Hopefully) fixed "Sticky Key" issue

Build 01
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* Initial build
* Native GLES2 port
* CC model not supported (SGX driver crash)
* known issue: Config screen doesn't fit the screen
* known issue: Leaderboards not working
* known issue :Key label doesn't show on in-game help messages

A thread is open here: http://boards.openpandora.org/topic/18323-eldritch/
Preview Pics
Comments
edgex004
23/08/2015 20:10 UTC
v1.0.0.02
Installing the update now, and will let you know how it goes. As always, thanks for this.
edgex004
26/07/2015 03:41 UTC
v1.0.0.01
Been enjoying this one so far! Buttons sticking is the only issue i have been noticing so far, and that is easy enough to deal with.
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