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Rating:
   (6 votes)
Website:github.com/minetest/...
Maintainer:ptitSeb
Support:
Version:0.4.14.05
Filesize:126.1 Mb
Category:Game
Sub-Cat:AdventureGame
Redistribute:Allowed
Added:Sep 25, 2014
Updated:Jul 14, 2016
Downloads:682
Package Author: ptitSeb
Description:
MineTest

Minetest, an open source infinite-world block sandbox game with survival and crafting

Controls:
DPad Move
Right Nub Look (mouse)
Left/Right Trigger Left/Right Mouse Button
(X) jump/climb
Shift sneak/go down
(A) drop item
(Y) inventory
(B) special
Mouse left dig/punch
Mouse right place/use
Escape Menu

Also, this build includes a few mod to try other game types.
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Additional Info
Here is a recent version of Minetest.

It has been requested to have a freshen build of Minetest. So here it is. I know there is another built, this one is not an update.

/!\ on CC model, it will not work with default driver, use lastest 4.04 for good result /!\

History log
=========
Build 05
------------
* Update to latest sources
* Updated libs
* Added "Voxel Legend" game

Build 04
------------
* Updated to latest sources

Build 03
------------
* Compatible with Firmware SZ 1.62+
* Added some new games mod (large size increase)
* Tried to optimize a bit (let's hope I didn't broke anything)

Build 02
------------
* Used a newer Irrlicht build
* Use glshim for rendering
* Warning, on CC model, default driver crash, use 4.04.00.01 for better result

Build 01
------------
* Initial build
* Adaptations for the Pandora (keymap, screen)
* Using LevelDB (instead of sqlite)

A thread is open here: http://boards.openpandora.org/topic/17065-minetest/
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Comments
ptitSeb
01/10/2014 21:09 UTC
v0.4.10.01
@nogbu: I'll debug the segfault, than take a look at your optim hints. Thanks.
nobgu
01/10/2014 20:00 UTC
v0.4.10.01
Despite the minor problems it is running really nice, thanks! Though I just noticed that using the chat to issue a server comand results in a segmentation fault:-)
nobgu
01/10/2014 19:57 UTC
v0.4.10.01
profiling suggests that in the default game leaf and grass decay are unneccessary hotspots. Increasing the chance values near nodes.lua:156 and functions.lua:265 in minetest_game/mods/default reduces lag
nobgu
28/09/2014 13:58 UTC
v0.4.10.01
Two problems: always light, even underground (with the 4.03.02 driver); some lua callbacks hog the cpu and prevent others from running creating the lag mentioned by dimag0g
dimag0g
28/09/2014 13:50 UTC
v0.4.10.01
There is a lag between a block is destroyed and the pick-up by the player. Some blocks/objects won't be picked up at all.
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