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 Hostile TakeoverreleaseBack
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Rating:
   (9 votes)
Website:github.com/spiffcode...
Maintainer:ptitSeb
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Version:1.6.0.04
Filesize:9.26 Mb
Category:Game
Sub-Cat:StrategyGame
Redistribute:Allowed
Added:Dec 26, 2014
Updated:Jul 11, 2017
Downloads:1814
Package Author: ptitSeb
Description:
Hostile Takeover

Hostile Takeover is the open source release of the wildly popular mobile Real Time Strategy game Warfare Incorporated. Warfare Incorporated's developers, grateful for all the contributions of the open source community, are delighted to give something back.
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Additional Info
Here is Hostile Takeover, the OpenSourced game know as Warfare Inc.

This version use SDL, and the Multiplayer part is disabled.

Also, all the downloads are not working.

The single player game works with no issue, but you need to use touchscreen (prefered control) or Nubs as mouse or Mouse. Keyboard is ignored for now, except for ESC that quit since build 03.

History log
=========
Build 04
-----------
* Build with latest sources
* Build with latest dataset

Build 03
-----------
* Escape quit now (but current position is saved)

Build 02
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* Fixed a nasty bug with blit of graphics (thanks to @FBnil & @magic_sam for the save)

Build 01
-----------
* Initial build

I'll publish source a bit later on github.

A thread is open here: https://pyra-handheld.com/boards/threads/hostile-takeover.75391/

Sources are on my github account: https://github.com/ptitSeb/hostile-takeover
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Comments
ptitSeb
28/12/2014 13:55 UTC
v1.6.0.02
Yeah, I know I have to somehow map "ESC" to the "Home" button. Not sure how yet...
_xnopasaranx_
28/12/2014 13:53 UTC
v1.6.0.02
Ah, now I see the problem. yeah that is weird. well, on palm and ios you'd just press the home button. maybe we could map the pandora button for this as a workaround?
farox
28/12/2014 08:14 UTC
v1.6.0.01
Yeah exit is only available when you start a new game...i was foolished by the main menu that don't have exit as an option.
CCF
28/12/2014 01:18 UTC
v1.6.0.01
i like being called sir...4/5.
_xnopasaranx_
28/12/2014 01:11 UTC
v1.6.0.01
@farox: not a problem at all. try hitting the menu button and choosing to quit the game ^^. Great port! I don't mind the menu scaling issue. Multiplayer would be nice, but I guess that's up to the source maintainers to implement.
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