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 PCSX ReARMedreleaseBack
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Rating:
   (113 votes)
Website:notaz.gp2x.de/
Maintainer:notaz
Version:1.9.93.r24
Filesize:2.71 Mb
Category:Game
Sub-Cat:Emulator
Redistribute:Allowed
Added:Aug 14, 2011
Updated:Jan 22, 2024
Downloads:21465
Package Author: PCSX team/notaz
Description:
PCSX ReARMed is heavily optimized PlayStation Emulator. It's a PCSX fork based on the PCSX-Reloaded project, which itself contains code from PCSX, PCSX-df and PCSX-Revolution.

The emulator features MIPS->ARM recompiler by Ari64 and ARM NEON GPU by Exophase, that in many cases produces pixel perfect graphics at very high performance. There is also NEON-optimized GTE code, optimized P.E.Op.S. (Pete's) SPU; PCSX4ALL and traditional P.E.Op.S. GPUs are also available.
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Additional Info
BIOS files are optional, but are needed for compatibility with some games. These uncompressed files should be copied to /pandora/appdata/pcsx_rearmed/bios/ , and selected after launching the emulator itself (Options -> BIOS/Plugins).

Double resolution rendering and gamma/brightness control features need SuperZaxxon 1.52 or later firmware to be installed. DSP feature needs SZ1.61 or later.

Changes in r24:
* HLE compatibility has been greatly improved
* various compatibility and accuracy improvements
+ support for more lightgun types
- savestates from older versions might not work, especially if HLE was used. Memory card files remain fully compatible.
* many small changes I forgot about

Changes in r23:
* many fixes from various contributors on github and from the libretro fork
* dynarec related slowdowns have been greatly reduced
* many dynarec bug fixes
+ added chd disk image support
Comments
porg
14/11/2011 21:31 UTC
v1.9.92.r11
Idea: Add more key switches for pro users to directly alter emu behavior while gameplay (as far as possible) with no menu need. F-PScount, C-PUload, S-kipframe, R-atio (=scaler), ., to in/decrease PSX cpu clock, fd to in/decrease Pandora CPU (matches the printed blue labels) & what else makes sense!
porg
14/11/2011 21:14 UTC
v1.9.92.r11
Idea: If the user navigates to a folder, which holds only 1 game (meaning not more than 1 img/bin/… file), this action shall launch the game right away, sparing the user to navigate to the respective file to then launch it. I see no surplus to navigate in a dir which anyhow only holds 1 game. Righ
porg
14/11/2011 21:07 UTC
v1.9.92.r11
Overall impression: Great! + Emulation is fluent + Menu overlays look fine & are logic in their navigational structure + Good default KeyConfig (resembles PS layout as close as possible: ABXY fit exactly, L2/R2=Q/P nearest) nub can be used as analogue ctrl - No support to load from compressed files.
streak
16/10/2011 10:01 UTC
v1.9.92.r10
as far as i remember pcsx should support *.z archives [i checked the source few months back], but it seems that PCSX binary don't want to load any ".z packed" iso
Silent-Hunter
15/10/2011 07:46 UTC
v1.9.92.r10
Rugrats in Paris is broken now. It worked (kind of) in r7.
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