Home Account Login / Sign-Up  
Apps: 1817
Dl's: 2766444

Sell your commercial Apps now!
 SparksreleaseBack
Report
Rating:
   (6 votes)
Website:github.com/haltux/Sp...
Maintainer:Canseco
Version:0.4.5.5
Filesize:5.89 Mb
Category:Game
Sub-Cat:ArcadeGame
Redistribute:Allowed
Added:Mar 13, 2013
Updated:Mar 19, 2013
Downloads:1284
Package Author: Canseco
Description:
Sparks, a vectorial shooter by Haltux
Rate this application: Log in required.
Package Contents (1) (hide/show)
Additional Info
Changelog

0.4.5.1
- Initial release.
- Fixed nubs support.
- Thx to Haltux for this great game.
0.4.5.2
- Added sounds for shoot and boom. Thx to Drakenx on opengameart. CC-BY 3.0.
- Included readme-sounds.txt.
0.4.5.3
- Added music, thx to Binärpilot on Jamendo. CC-BY-ND-NC 3.0
- Added credits to start screen for sounds and music
0.4.5.4
- Changed Y (K_PAGEUP) for X (K_PAGEDOWN) to cancel in menu.
0.4.5.5
- Added options to mute/unmute music.
- Updated previews.

Link to sounds:
http://opengameart.org/content/space-shooter-sound-effects
Link to music:
http://www.jamendo.com/en/track/661412/forte-da-funk

Control input keys:

Left nub: movement
Right nub: aim and shoot
Start: pause
B: Accept
X: Cancel
f: fps
Preview Pics
Comments
magic_sam
17/03/2013 13:29 UTC
v0.4.5.4
@ Canseco: I ssh'ed into my Pandora while playing Sparks, and "top" says Python is using ~90% of CPU power (at 600MHz). Any idea how to reduce the load ? Bye, and thanks for your hard work :)
Canseco
17/03/2013 10:10 UTC
v0.4.5.3
Thx for all the feedback. Pygame on pandora seems to be compiled with debug. I compiled last pygame, no more crazy logs and performance is better. I will upload soon new version with music and better credits. Edit: I'm trying to know what button number X is, ;)
loon
14/03/2013 21:58 UTC
v0.4.5.2
Plays fine on a CC Pandora clocked at 950mhz, nubs work great too. Thanks for a great port :)
pmprog
14/03/2013 18:45 UTC
v0.4.5.2
Thanks for the working build
porg
14/03/2013 17:34 UTC
v0.4.5.2
On a Rebirth OP @ default 600mhz the graphics feel fluid in situations with few opponents (25 FPS), not high-end but still playable (no lags) with many opponents (shows as 20 FPS, but more likely is ~15-18) & while mass explosions shortly unresponsive (1-2 secs 5-10 FPS). Acceptable but improvable.
back  next    12345